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1. Drake + armor tank bc for Radar exploration - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 30/12/2008 02:36:11 Originally by: Kneebone Fitting a cloak on a plex ship is rather common actually. If someone is probing you down, you can warp away (Stay aligned) and cloak at a safe spot. The down side i...
- by Kinsei Isamu - at 2008.12.30 02:36:00
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2. Drake + armor tank bc for Radar exploration - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 29/12/2008 22:22:20 Originally by: Furb Killer you just stay in cov ops with codebreaker equipped, and do the site. You might need to warp out a couple of times when new spawns come. This was actually our ...
- by Kinsei Isamu - at 2008.12.29 22:18:00
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3. Drake + armor tank bc for Radar exploration - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 29/12/2008 21:04:23 Have you ever run into any radar sites that would decloak and instapop your covops frig when you warped in to bookmark? They should really let you bookmark the sites from the probe results list :/
- by Kinsei Isamu - at 2008.12.29 21:04:00
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4. Drake + armor tank bc for Radar exploration - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 26/12/2008 11:23:16 A buddy and I want to do 0.0 Radar exploration... at present, I can fly a Drake and he can fly a Myrmidon, Hurricane, or Harbinger. Assume tech 2 availability. I have the hacking skills. Unfort...
- by Kinsei Isamu - at 2008.12.26 11:23:00
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5. Changing agents: up in quality but up in sec.. - in Missions & Complexes [original thread]
I need to change agents. I've been spamming missions for a personnel agent. I'm getting really tired of the courier missions. This agent's quality is 18, and is in a 0.5 system.. I've found one that I could move to as soon as I gain a little bi...
- by Kinsei Isamu - at 2008.12.22 10:03:00
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6. 0.0, running around alone in an AF... - in Ships and Modules [original thread]
Originally by: Montolio You only need one burst of the mwd to get back to the gate, so scrams won't be a problem. Webs on the other hand can hurt a bit, esp Minnie Recons. Sounds good. 1mn MWD II it is, then. Thanks very much!
- by Kinsei Isamu - at 2008.12.21 11:11:00
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7. 0.0, running around alone in an AF... - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 21/12/2008 11:07:09 Situation: running around 0.0 alone in an assault frig... mostly ninja ratting and snagging salvage and loot here and there. I jump into a gate camp. What will get me back to the gate most relia...
- by Kinsei Isamu - at 2008.12.21 11:06:00
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8. What is the difference if any between Carriers? - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 21/12/2008 11:04:07 Armor tanking is broken: slow, un-agile, end-of-cycle rep, worse resists, local repping is crap compared to a dumb plate that makes you move like a slug... just rubbish ****. If you can go for sh...
- by Kinsei Isamu - at 2008.12.21 11:03:00
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9. Why TP with cruise missiles? (missions) - in Ships and Modules [original thread]
Originally by: Seishi Maru Aaaa NOPE. At ANY speed its giving roughly 30% more damage. Check for example: at 300ms 79.35 /59.81 is 1.3 at 600ms 43.05 /32.5 = 1.3 Still dodges the point that this is the difference between killing a cru...
- by Kinsei Isamu - at 2008.12.19 10:24:00
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10. Why TP with cruise missiles? (missions) - in Ships and Modules [original thread]
Originally by: JitaScoutAlt Originally by: James Lyrus Comparison picture Based on the above, I'd say you were right - the painter doesn't help much unless the cruiser is also webbed. Doesn't help much o_O That painter give ...
- by Kinsei Isamu - at 2008.12.19 09:56:00
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11. Why TP with cruise missiles? (missions) - in Ships and Modules [original thread]
Originally by: James Lyrus Comparison picture Based on the above, I'd say you were right - the painter doesn't help much unless the cruiser is also webbed. Ohhh very interesting point. Nice. Alright, that's it. I'm switching one of ...
- by Kinsei Isamu - at 2008.12.19 09:22:00
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12. Why TP with cruise missiles? (missions) - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 19/12/2008 08:33:28 Originally by: Chainsaw Plankton basically if it butchers your tank (I doubt it, are you fitting 4 bcus? if not they you already have too much) and you don't kill any faster, then no **** ...
- by Kinsei Isamu - at 2008.12.19 08:30:00
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13. Why TP with cruise missiles? (missions) - in Ships and Modules [original thread]
Originally by: Eka Lawrencia Originally by: Kinsei Isamu So, is it really worth it? I did a couple of missions in a Raven and did not find much difference to before the patch. I often one shot frigs with cruises, albeit wit...
- by Kinsei Isamu - at 2008.12.19 08:25:00
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14. Why TP with cruise missiles? (missions) - in Ships and Modules [original thread]
Originally by: Dengen Krastinov Edited by: Dengen Krastinov on 19/12/2008 07:04:23 To be honest, fit what you see makes a difference. You dont seem to be seeing one with the TP so do youself a favor and stop using one. You've almost an...
- by Kinsei Isamu - at 2008.12.19 07:05:00
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15. Why TP with cruise missiles? (missions) - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 19/12/2008 06:30:40 Specifically I'm talking about target painters. I've got a decent DPS setup on my CNR - just over 500 DPS. My concern is that the TP doesn't seem to be living up the the hype. I'm trying to deter...
- by Kinsei Isamu - at 2008.12.19 06:29:00
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16. Why TP with cruise missiles? (missions) - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 19/12/2008 06:01:54 Originally by: Mara Rinn Check the EVE Online Missile Guide , it has a calculator which lets you experiment with TP/webifier/skills. If you've got advanced skills such as guided missile ...
- by Kinsei Isamu - at 2008.12.19 06:01:00
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17. Why TP with cruise missiles? (missions) - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 19/12/2008 05:52:11 I've seen it said time and time again: use a TP with cruise missiles. I'm using a CNR w/ t1 cruise missiles. Given the QR changes, I replaced a hardener with a TP and a CCC with a rigor rig. How...
- by Kinsei Isamu - at 2008.12.19 05:51:00
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18. Improving my CNR mission fit... - in Ships and Modules [original thread]
I'm not sure if the PWNAGE target painter is doing that much. It certainly isn't doing much on cruisers or battleships. Frigs, well, I'm using light drones on the ones that are hard to kill. So as far as I can tell, the PWNAGE is just making it a...
- by Kinsei Isamu - at 2008.12.18 18:53:00
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19. Improving my CNR mission fit... - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 18/12/2008 15:54:19 Does anyone have an answer about the torps vs. cruise and defenders thing? Has weapon grouping made cruise better against defenders? (I haven't run a mission since before QR... used to be torps h...
- by Kinsei Isamu - at 2008.12.18 15:54:00
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20. Improving my CNR mission fit... - in Ships and Modules [original thread]
Edited by: Kinsei Isamu on 18/12/2008 15:32:08 Originally by: Ghoest Well If you are dropping CCCs you may need more cap A PDS II or that thing that turns max cap into regen would be better. Hopefully you can get rid of that Co-process...
- by Kinsei Isamu - at 2008.12.18 15:28:00
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